The blog for Charlie Jackson, developer and designer of Hedonism Games. Warning: geeky, and often crazy, stuff inside!

Thursday, September 27, 2007

Shop 2.0 is Complete!

Whew! While it's pretty much coated in programmer art, the shop redux is completed! The style fits much better with the game than the old list component did, and with some real art in place it'll look wonderful! As lame as it may sound, just buying and reselling items is almost a joy, and that's what a good game is supposed to be, right?

Tuesday, September 25, 2007

What a Long Way We've Come!

Wow, I can't believe it's been so long (June 23rd?? 5 months?!?!) since revisiting this blog. This blog is coming back to life, baby, and with every bit of enthusiasm this game developer has to put behind it!

Now, I know no one has read this stuff yet, but it makes a great archive. That's beside the point, though; for those of you who are new to the blog, welcome! This game started nearly a full year ago, and it's gone a long way, trust me! Back then, it was a quick demo to see if the dance pad could be used to play Flash games - now it's headed toward publishing! Well okay, it's heading toward trying to be published.

For those of you not familiar, Crush the Critters (or CtC) is a game developed in Flash 8 that utilizes the keyboard (for cheaters, at least), mouse, Wiimote (for browser play, at least) or dance pad (!!!!) to play. It is essentially Whack-a-Mole meets RPG and Adventure, with a humorous story and wonderful art style by Ariel Marsh.

Anyway, welcome, and have a good look around!